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The latest of which, version 4.27, is the first that the company says includes production-ready OpenXR capabilities. Since Unreal Engine 5 itself isn’t ready for prime time, Epic Games is continuing to update the production-ready Unreal Engine 4. For developers building anything they intend to ship to the public, the company is still recommends Unreal Engine 4. And while developers can play with that version of the engine and its XR tools, the engine’s creator (Epic Games), doesn’t recommend the early access version of Unreal Engine 5 for anything more than experiments at this point. You may recall news back in May that the early access version of Unreal Engine 5 includes improved support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully moving open to the OpenXR standard for VR development going forward. The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR.
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